Experts believe that Star Wars Jedi: Survivor is a striking example of the fact that there should be difficulty levels

The recently published statistics of Star Wars Jedi: Survivor from Electronic Arts again revived the debate in the community about whether the game has spoiled a slight level of complexity. And although the answer to this question depends on the specific preferences of the players, those who insist on the game without tension received a serious argument to convince themselves of their rightness.

It turned out that 14.5 percent of people who passed Jedi: Survivor used the easiest level of complexity aimed at the most possible acquaintance with the history. Lovers of complex clashes were in the minority. Only 4% of players used the level of Jedi Grand Master. The default regime, on the contrary, used 52% of people.

The overwhelming margin in favor of a light gameplay used, in particular, Stephen Spon, senior director of the Alle Gamers charity organization, which is engaged in the accessibility of games. This expert published a post on Twitter in which he noted that "Gamers like complexity settings, and [they] do not actually spoil the video games".

In addition to the spon, another expert by accessibility, Steve Sailor, spoke out, asking: "Who is in the minority? Who believes that light mode destroys video games?".

Where does this discussion lead? Obviously, to the SOLS GAS in which there is no choice of difficulty level. Of course, such games have a huge number of fans, but there are many players who prefer not to play, fearing an extremely complex gameplay. Therefore, it is likely that a slightly easier game could convince much more people. Therefore, developers, such as FromSoftware – at least for purely financial considerations – you should study this topic.

Returning to Star Wars Jedi: Survivor, EA, however, revealed another interesting statistics of her game. From the data published by the company, we learned that the most commonly chosen position in the game is the base – 31%. In second place, on the other hand, with a result of 29%, is Double Grip.

Tergl, on the other hand, turned out to be the most beloved character in the game. It is interesting to note that 489 players died at the hands of the funny boss Rick, a door specialist.

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