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EDGE: Starfield ratings are bad, and Cyberpunk 2077: Phantom Liberty and Cocoon – good

Like every month, in the fresh issue of the British magazine Edge there were reviews of the last games that appeared on the market. Cyberpunk 2077: Phantom Liberty, Cocoon and Chants of Seennar received high grades, and Starfield and The Crew Motorfest had to be content with what is.

Below are all the grades that were set in the 390th magazine issue:

  • Starfield – 6
  • Cocoon – 9
  • Cyberpunk 2077: Phantom Liberty – 8
  • Lies of P – 7
  • The Crew: Motorfest – 6
  • Mortal Kombat 1 – 7
  • Chants of Sennaar – 9
  • Gunbrella – 7
  • Sea of ​​Stars – 7
  • Mediterranea Inferno – 8
  • Eternights – 5
  • Finity – 8

EDGE has long accustomed us to the fact that its estimates are often far from the assessments of other foreign publications, and reviews published in the last issue were no exception, especially with respect to Cyberpunk 2077: Phantom Liberty, Sea of ​​Stars, Lies of P and, before In total, Starfield, which generally received a very positive assessment of the international press, despite all its shortcomings.

In particular, in the final material of the review, excerpt from which can be read below, Edge write about the fact that Starfield does not have enough ambitions and, in their opinion, is disappointed in terms of space development.

Starfield has a curious attraction: it is refreshing ordinary and can easily become a black hole for your leisure. But if this is not a bad game, then a terribly non -ambitious one, unatrusting that it should be one of the fundamental aspects of any game about the development of space (travel between planets and their research.).

Indeed, in six decades we have come a long way. But if you look at the latest history of games – and at the story of their creators – we have to admit that we still have not advanced very far. For Bethesda it is not so much giant as just a small step.

On the contrary, Cocoon received 9 points, which corresponds to the opinion of the international press. The same can be said about Chants of Sennaar – a game based on language intrigues and discrepancies between cultures, which really pleasantly surprised.

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