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Senua’s Saga Hellblade 2 will be sold only in figure for $ 49.99; Duration is similar to the first game

Ninja Theory finally announced the release date of Senua’s Saga: Hellblade 2, the long-awaited adventure action movie, the continuation of the hit of 2017. At the Xbox Wire, the head of the studio House Matthews said that its duration is “similar” to the first game with a “focused narrative”. It is also a digital release that will cost $ 49.99.

This decision will undoubtedly cause some discussion, especially after the Remedy Entertainment decision on the release of Alan Wake 2 only in digital format last year. As for the duration, Howlongtobeat notes that to complete the history of Hellblade: Senua’s Sacrifice requires about 7.5 hours, and nine hours will take full passage. Of course, this may vary depending on how slow your passage is.

Senua’s Saga: Hellblade 2 will be released on May 21 on Xbox Series X/S and PC. It will also be available on the first day for Game Pass.

They have been making 9 hours of straightforward game in half -open locations for 7 years, for $ 50?)

Even Kozhima has a budget faster)) but there is a world open and not a simple walking simulator (yes yes)

After the 1st part, they had 3-4 projects for VR, and also a fantastic Bleeding Edge)

This game does not need a duration of 20-30 hours, t.To. There is no open world in it, quests and grind. This is 9 hours of a saturated narrative, almost without water. Even when Senua goes on locations, the plot continues to move: the votes tell parts of the story, Senua sees flashbacks and visions, the environment through individual elements reveals some secrets, creates a pressure or anxious atmosphere, etc.D., That is, the narrative is never standing still, as it is completely and happens in games with open worlds.

And artificially stretch the duration due to the number of battles and puzzles there is no sense. Plus if you do not rush and do not fly forward from all legs, then 9 hours can potentially stretch to 15 due to a scrupulous study of each corner of locations, complex battles on hard and complex puzzles. I thought about some puzzles from the first part for 30-40 minutes, so in the end I did not meet at 7 o’clock, and the point was not at all that I was so tight, since many streamers also stuck in those The same places. Also, the developers promise that the fighter this time will be more difficult, which can also affect the total time.

In general, the impressions of games create primarily the acquired emotions, and not the number of players. The Jubisoftovsky jerks or the same Starfield offer 100+ hours of gameplay, but they do not stand nearby with the first part of the same Hellblid, although it was a short.

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